Banished are places where you can get nomadic people.
Immigrants from foreign lands are called nomads.They are useful when you don't have enough people to fill vacancies, or you can assign them to a work building.You will need certain buildings in order to have nomads in your town.The first step is to find out how to get a nomad.
Step 1: There is a need for a town hall.
The town hall is an administrative building in the game and is where you see the records and ledgers of the town's status, as well as the population, resources amount, food reserves, and other population data as it changes over the years.You can see the current information about your citizen such as jobs, health, happiness, education, food production and many more.The labor required to build a Town Hall is 160.The building size is 10 x 8.
Step 2: You can build a house or boarding house.
Accepting nomads requires you to build Houses or Boarding Houses to give them a place to stay and serve as their temporary home.You still have to build houses for them even if you have Boarding House.You need 100 logs, 45 stone and 150 labor to build a boarding house.There are only 5 families that can be held in a boarding house.You need 16 logs, 8 stones, and 10 labor to build a wooden house.You need 24 Logs, 40 Stones, 10 Iron and 10 worth of labor to build a Stone House.There is a note.
Step 3: You should build a market.
Market acts as a distributor of resources for your citizens, where they can collect items such as food and firewood to bring to their homes, in order to attract nomads.The citizens will not travel far to get the supplies they need.Every citizen within the range of 90 squares will prefer to get their goods from the market instead of traveling far.You need 58 logs, 62 stones, 40 irons, and 100 labor to build a Market.The more vendors you assign, the more food, tools, and materials they will distribute.
Step 4: A trading post can be built.
Merchants will offer food, resources, livestock and new types of seeds in a Trading Post.You need to make a resource exchange in order to purchase resources in this game.The building of a trading post requires a lot of labor.The trading post must be built in a large river with access to the map border in order for merchants to reach it.
Step 5: A hospital is needed.
If you don't build a hospital for your people soon, diseases from other parts of the world will spread and cause death to your citizens.The herbs they have gathered will be more effective if you have a herbalist.You need 52 logs, 78 stones, 32 iron and 150 labor to build a hospital.30 patients can be accommodated in each hospital.Only one physician can be assigned.It's advisable to build more hospital if you have a lot of people.
Step 6: There should be more Farmers.
The production will be low and slow because of the uneducated people in your town.The food reservation in your town will be lowered due to the fact that you have more adults now.If you want to avoid starvation, build more farms and assign the nomads to work as farmers.To get the fastest and best production of crops, fill all the vacant jobs.nomads don't have to worry about their childrenThe children will attend the school.
Step 7: There should be more fishermen.
If you are still without a job, build a fishing dock and assign people to catch fish.People working in fishing docks won't stop catching food even in winter.You need 30 logs, 16 stones and 45 labor to build a fishing dock.You can build a fishing dock in a body of water.The fish may become instinct as the year goes on.uneducated citizens are more likely to be uneducated than educated workers.
Step 8: The population should be controlled.
More people will come to your town with more than 30.Every population added to your town requires more food and firewood, as well as houses which need materials.Accepting nomads will help you fill vacancies, but they might have diseases that will lower your supplies.If you're not sure, deny the request.Prepare your supplies first if you want to add more people.Make more firewood, gather more logs, produce more food, tools and clothing.
Step 9: Chapels or a tavern can be built.
In maintaining a large town, build chapels or taverns to keep them happy.citizens who are unhappy work less and produce less.The tavern can be created with the use of apples, Pears, and Cherries.You need 50 logs, 130 stones, 30 iron and 150 labor to build a Chapel.You need 52 logs, 12 stones, 20 iron and 90 labor to build a Tavern.You can get seeds from traders.If you don't have any orchards, you can make beer with wheat.
Step 10: There is a need to build a cemetery.
If you have a large population, old citizens may die at the same time and result in unhappy members of the family.After a few years, members of the family may stop working.People living near a cemetery get a boost in happiness.You need 1 stone per unit area to build a cemetery.The maximum size of the cemetery is 20 units.After a generation, tombstones will decay and disappear, allowing the reuse of cemetery plots.