How To A role playing game can be created on paper.
Role-playing games allow you to experience a world of your own creation.A great way to exercise your imagination is by designing your own game.Simply create a setting, characters, objectives, rules, a way to win, and invite your friends over to play.
Step 1: The game's background story needs to be written.
The base for creating characters, conflicts, and remedies is provided by this.Explain the history, mythology, and culture of the world where your role-playing game is set.It adds depth to your game and makes it feel realistic.Your game could be set in a big city in the year 2600, right after a war or during an uprising.This would allow you to create your objectives and conflicts.Before playing the game, all the players should read the background story loud.If there is specific information that the players need to know throughout the game, it is a good idea to write it on separate sheets of paper.
Step 2: The main conflict in your game.
The conflict could be a person or an event.The objective of the game will be provided by the conflict.The objective could be to get to higher ground.History can give you ideas.There have been research wars, uprisings, disease outbreaks and natural disasters.
Step 3: You can draw a map of the world where the game is set.
This makes the game feel more realistic.There are key cities and resource hubs on the map.If you aren't a Picasso genius, use simple shapes and annotations to create the map.If you draw the map on an A3 sheet of paper, it will be big enough for everyone to see.Draw multiple maps if you feel creative.The first map might have an overview of the country or continent, while the second map may have a zoom in on the city where the players live.If the game has a battle arena, draw it onto the map.
Step 4: Determine what currency you will use in your game.
Winning a conflict or finding resources in a game is an economic reward.The currency can be traded with other characters or with the game shop.It is possible to create physical currency that can be given to players.Coins, gold, silver, diamonds, and lives are popular in the game.Write down how the currency will be earned and how it can be traded.
Step 5: Determine the main characteristics of each player.
The strengths of each player are determined by how they act in the game.Character statistics include strength, height, intelligence, charisma, health, and speed.If each player will be unique, consider whether they will start with the same baseline statistics.If you decide that each character will be unique, assign a certain number of points to each player, or allow them to decide on their own.If each player had 100 points, they could assign 70 to strength, 20 to intelligence, and 10 to charisma.A player with high strength but low speed would be slow at running away from enemies.
Step 6: Pick the accessories for the character.
Each player will decide how much power each weapon has to heal or wound opponents in the beginning of the game.Determine if a poison can make a player sick or if it can kill them.Weapons, medicine, magic Potion, and armour are popular accessories.The setting of the game can help you come up with ideas.A laser sword is a great sci-fi weapon.If the game is set in the Wild West, you could give each player a six-shooter gun and led plate armour.
Step 7: Each player should have a character sheet.
Each player can quickly reference their statistics.As the game goes on, allow space on the sheet for the player to update their statistics.It's easier to keep track of the strength of a character because of this.Draw a picture of the character on the sheet.Background information about each character should be written to make the game feel realistic.
Step 8: The characters will move around in the game.
The character in a game can move according to their speed or health.If you have 5 health, you can move 5 spaces.To determine how far a character can move, roll a dice.Give each player a set distance that they can move each turn if the game doesn't require a lot of moving.The player will be on the character sheet.This helps the player remember the rules.
Step 9: List the illnesses and injuries that can hurt the players.
The players will have to face hardship during the game.They can be injury, illness, or magic spells.Poison, paralysis, and death are some of the most popular ailments.The players will come into contact with each of the afflictions.Poisoned weapons and disease outbreaks are common ways that players get sick.Combat and lots of movement can lead to injury.Magic spell cards can cause harm.How long will the damage last?If a player contracts an illness, it may last 2 turns, whereas if they have a broken leg, they may be out of action for 3 turns.The strength of the damage can be determined by rolling the dice.Roll a dice to find out how long the effects last.If you roll a 1, you are out of play for 1 turn, but if youroll a 6, you miss 6 turns.
Step 10: You can shorten the game by creating remedies for each character.
List the remedies for each injury or disease.Medicine, herbs, and magic are some of the popular remedies.The game currency can be used to buy remedies in shops.The remedy part of the game can be created.You can decide if a player needs to gather ingredients from 3 different towns to make a healing Potion.
Step 11: Determine the growth mechanics for the characters.
The characters can grow their stats by visiting different locations in the game.If you go to the library, you could receive an intelligence point if you fight off an opponent.dice can be used to vary how much each character grows.Roll a dice to find out how many charisma points you get.
Step 12: You have to decide how to win the game.
The main objective of the game needs to be clearly stated in the rules.Winning objectives include reaching a certain number of points or achieving an objective.