Role-playing games allow you to experience a world of your own creation.A great way to exercise your imagination is by designing your own game.Simply create a setting, characters, objectives, rules, a way to win, and invite your friends over to play!
Step 1: The game's background story should be written.
This gives the base for creating characters, conflicts, and remedies for the game.Explain the history, mythology, and culture of the world where your role-playing game is set.This adds depth to your game and makes it feel realistic.Your game could be set in a big city in the year 2600, right after a war or during an uprising.This would allow you to create your objectives and conflicts.Before playing the game, all the players should read the background story.If there is specific information that the players need to know throughout the game, it is a good idea to write it on separate sheets of paper.
Step 2: Determine the main conflict in your game.
The conflict could be a person, such as a villain, or an event.The goal of the game will be provided by the conflict.The goal could be to get to higher ground.History can give you ideas.There have been research wars, uprisings, disease outbreaks and natural disasters.
Step 3: You can draw a map of the world where the game is set.
The game feels more realistic because of this.There are key cities and resource hubs on the map.If you aren't a Picasso genius, use simple shapes and annotations to create the map.If you draw the map on an A3 sheet of paper, it will be big enough for all the players to see.You can draw multiple maps if you feel creative.The first map might have an overview of the country or continent, while the second map could have a zoom in on the city where the players live.Draw this onto the map if the game has a battle arena.
Step 4: What currency will you use in your game?
Winning a conflict or finding resources in a game is an economic reward.The currency can be traded with other characters or with the game shop.You can make physical currency that can be given to players.Coins, gold, silver, diamonds, and lives are popular in the game.Write down how the currency will be earned and how it can be traded.
Step 5: Determine the main characteristics of the player.
The strengths of each player are determined by these.Character statistics include strength, height, intelligence, charisma, health, and speed.If each player is unique, consider whether they will start with the same baseline statistics.If you decide that each character will be unique, assign a certain number of points to each player, or allow them to make their own decisions.If each player had 100 points, they could assign 70 to strength, 20 to intelligence, and 10 to charisma.A player with high strength but low speed is slow at running away from enemies.
Step 6: Pick the accessories for the character.
Each player will decide how much power each weapon has to heal or wound opponents in the beginning of the game.Determine if a poison can make a player sick or if it is lethal.Weapons, medicine, magic Potion, and armour are popular accessories.The setting of the game can help you come up with ideas.A laser sword is a great sci-fi weapon.If the game is set in the Wild West, you could give each player a six-shooter gun and led plate armour.
Step 7: Each player should have a character sheet.
Each player has the ability to quickly reference their statistics.As the game goes on, allow enough space on the sheet for the player to update their statistics.It is easier to keep track of the strength of a character because of this.Draw a picture of the character on the sheet.Background information about each character should be written to make the game feel realistic.
Step 8: The characters will move around in the game.
The character in the game can move according to their speed or health.If you have 5 health, you could move 5 spaces.To determine how far a character can move, roll a dice.If the game doesn't require a lot of moving, give each player a set distance that they can move.The player will be on the character sheet.This helps players remember the rules.
Step 9: There are illnesses and injuries that can hurt the players.
The players will have to face hardship during the game.They can be injury, illness, or magic spells.Poison, paralysis, and death are some of the most popular ailments.The players will come into contact with each ailment.Poisoned weapons and disease outbreaks are common ways that players get sick.Combat and lots of movement can lead to injury.Magicians use magic spell cards to cause harm.How long will the damage last?If a player contracts an illness, it may last 2 turns, whereas if they have a broken leg, they may be out of action for 3 turns.Roll the dice to determine the strength of the damage.Roll a dice to find out how long the effects last.If you roll a 1, you are out of play for 1 turn, but if youroll a 6, you miss 6 turns.
Step 10: You can shorten the game by creating remedies for each character.
List the remedies for each injury or disease.Medicine, herbs, and magic are popular remedies.The game currency can be used to purchase remedies in shops.The remedy part of the game can be made.You could decide if a player needs to gather ingredients from 3 different towns to make a healing Potion.
Step 11: Determine the growth mechanics for the characters.
The characters can grow their stat by visiting different locations in the game.If you fight off an opponent, for example, you could get an extra strength point or intelligence point.dice can be used to vary how much each character grows.Roll a dice to find out how many charisma points you get.
Step 12: How do you win the game?
The main objective of the game needs to be clearly stated in the rules.Winning objectives include reaching a certain number of points or achieving an objective.