reuse code from old games is how a game engine is used to simplify the programming processMost games have the same programming, with audio, collision detection, etc.You can reuse a good portion of the code.There are many game engines out there.Some are for artists with little to no programming required.The GUI's can make programming easier.Some are only made for programmers.The last kind of engine, for programmers only, is the subject of this article.If you are interested in programming or game management, then read on, even if you don't know any programming languages.
Step 1: Pick your language.
There are many languages from which programs are made.The most important thing is that you start somewhere.Although there are many programming languages to choose from, most of them are used in game development and are the most useful.It is much easier to learn another language once you have learned one.
Step 2: You can find a course.
Taking a class is the most effective way to learn programming.It shouldn't matter if this is a class at your school or not.You can find a class that suits you, no matter who you are.There are a variety of free classes at MIT OpenCourseWare.You can find a number of other sites with free classes and lectures on the internet.Sharing is caring and you can have a friend teach you a language.
Step 3: Practice.
You don't want your first game to be important.You don't want to care too much about your project.It's possible to make a simple game.Swing is a package if you learned Java.They should only take a few weeks of your time, so don't worry.Learn from your mistakes.
Step 4: Think of a game idea.
Do you want to challenge yourself?If you don't achieve all you set out to, you'll have a pretty good game left over.Don't feel pressured to do this in one sitting.It's a good idea to sit on it for a while.
Step 5: Your idea should be formal.
In software engineering, technical communications is important.You don't want to let someone know that you're making an apple and they'll make you an audio for a pear.There is a game design document.These are used in professional game development and can easily communicate your idea to others.There are lots of free templates online.
Step 6: Help is needed.
You don't have to do it on your own.It is more exciting in a group.Without help, you can't make a custom game engine.If you ask your friends first, you'd be surprised who would want to get into the game industry.
Step 7: Research.
Do you know what you're going to do?There are still a number of tools that you can use to make your engine.If you learned Java, look into "OpenGL"."Redbook" is the most famous one, but it is online for free.
Step 8: Draw something.
Get started with a primitive or 2D object.You can make a cube or a 2D triangle.You can use "Display Lists" to draw primitive objects.
Step 9: Look at things from a different perspective.
You can change where you're looking in a lot of games.The perspective of your game should be first person.
Step 10: It's a good idea to move around.
One step at a time.It's not actually because stepping is complicated.The camera view port and everything around the camera are the same as the processor.You should be able to move in all angles.
Step 11: There are Textures in the images.
Not many games use only solid colors and the default color will get old after a while.You can put them into your display list.
Step 12: Add audio.
This will make your game more realistic.It's possible for footsteps when you walk.
Step 13: Add lighting.
This adds to the realism.There are different kinds of lighting.Make sure the lighting is working by using a sphere.The light should be coming from the primitive object.Make sure the light gets out of the box.
Step 14: Add collision detection
People notice the lack of proper collision detection when they see an incomplete game engine.It's impossible to walk through the cube.You should be able to move in other directions when you collide with the cube.
Step 15: Add some weight to it.
There are falling things in most games.Jump around on the floor.
Step 16: Finish your game.
Don't forget to promote it.A friend of yours may be able to help you.If your game is going to be a hit, you should work towards that.Have a good time!
Step 17: You can manage other games.
Tell other developers that you made a game engine.You don't have to be the only one with an engine.When you let other people use it, you have the right to some of their royalties, but also you get constructive feedback and improvements to your engine.Game engines are worth a lot.Did you notice how much the other engines cost?You could be that engine!Become a game developer by using your engine.
Step 18: Good fortune!
Begin your journey into the booming game industry."Unity was easier" is what your friends said to you.